P PLO Pot-limit Omaha training
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Opening range compass

See how one PLO hand moves across early, middle, and late position.

Enter four cards, choose a stack depth, and the compass shows all three opening lanes at once. You get a clear open, mix, or fold read for each seat, plus the reason the best lane wins.

Seat compass Ready to map
EARLY Tightest lane MIDDLE Balanced lane LATE Widest lane A K Q J seat stack lane fit STACK LENS 60BB to 220BB READ Open, mix, or fold
Best seat Enter cards to see the strongest lane.
Stack lens The entered stack changes the lane fit.
Action spread The score gap appears here once the hand is valid.
Next study A free follow-up page appears here.

Interactive tool

Map the three opening lanes before you pick the seat.

Use standard card codes like Ah, Ks, Td, or 7c. The compass scores the hand across early, middle, and late position at the stack depth you enter, then explains which lane actually survives.

Compass controls

Hole cards

Enter four distinct cards. Example: As, Ks, Qd, Jd.

Enter four distinct hole cards to activate the compass.

Effective stack

Enter the stack in big blinds. Deeper stacks reward nutty, connected hands more often.

The same hand can move from fold to mix to open as the stack changes.

Quick examples

Use the presets to compare seat pressure across hands with different structures.

Live read

Enter a hand to see the opening lanes.

The compass will compare the seat lanes, explain the stack fit, and point you to the right free study page.

Best seat --
Stack fit --
Primary class --
Action spread --
Best lane score --

Enter cards to see which opening lane is strongest.

Early position Awaiting cards

Enter a hand to see whether early position can support it.

Middle position Awaiting cards

Enter a hand to see whether the balanced lane is enough.

Late position Awaiting cards

Enter a hand to see whether late position unlocks the open.

Common shapes

Three seat patterns that come up again and again.

The point is not to memorize a chart. It is to recognize when a hand keeps enough nut paths alive to open, when it only mixes, and when the stack and seat make it a clear fold.

Connected and suited

These hands usually prefer more room.

Double-suited rundowns and broadway hybrids often move up in value as the seat gets later and the stack gets deeper because more streets can still matter.

Pair-led value

Pairs like cleaner stacks and tighter lanes.

High pairs and two-pair starts can still open, but they lean harder on shorter stacks, less pressure, and a board that does not punish them immediately.

Ragged and rainbow

Disconnected hands usually need help.

When the ranks are far apart and the suits do not cooperate, the compass usually sends the hand back to the starting-hands guide instead of forcing an open.

Study notes

Use the compass as a fast checkpoint, not a substitute for the full guide.

The best workflow is simple: check the lane here, then verify the structure in the evaluator or the opening-ranges guide before you put more money in.

Early lane

Needs the cleanest structure.

Early position trims the range the hardest, so the hand needs stronger suit coverage, better connectivity, or a stronger made-hand base.

Middle lane

Balances playability with discipline.

Middle position often becomes the hinge point where a hand can still open, but only if the stack depth and board coverage are good enough.

Late lane

Lets good structure realize more often.

Late position is where strong connectivity and suit leverage matter most because the hand can keep more future boards live.